The Video part of a project I worked on as a part of a class at CGMA online with Clinton Crumpler.
This is a car configurator for the 2016 Chevrolet Cruze built in Unreal Engine 4. It uses an HDRI Skydome, custom paint materials and custom made vegetation made with Speedtree and I used rail clone as well. It took me 2 weeks to do all the assets, shaders, cameras, lighting except the car geometry which […]
HD Himalayas – FarCry4 Editor Level Project Description: This project was mainly for working on my level design skills and overall look
This was modeled in 3ds Max and textured and rendered in Marmoset using its new Physical Based Shaders feature (PBS) and then imported into Unreal Engine 4. It took about 1 month. View more videos like this can be seen at www.BrandonVolpe.com I did all of the modeling, texturing, lighting, rendering and all of the […]
This wired city is a made up one with the Detroit Renaissance Center, 225 Liberty Street, and a few custom buildings with an office and hospital. More art can be seen at www.BuildingsInGames.com and at www.BrandonVolpe.com