Automotive

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This is a car configurator for the 2016 Chevrolet Cruze built in Unreal Engine 4. It uses an HDRI Skydome, custom paint materials and custom made vegetation made with Speedtree and I used rail clone as well. It took me 2 weeks to do all the assets, shaders, cameras, lighting except the car geometry which […]

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Recommended to watch the HD Video at 1080p … MORE @ http://www.cryforspeedthefun.com/ Made by Brandon Volpe affiliated with Frog Invasion Games Level and Environment by Brandon Volpe Buildings and structures were from the CryEngine SDK Road textures from CGtextures modified by Brandon Volpe Plants and brush is from Vue modified by Brandon Volpe Cop car […]

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Recommended to watch the HD Video at 1080p … MORE @ http://www.cryforspeedthefun.com/ Level and Environment made by Brandon Volpe affiliated with Frog Invasion Games Road textures from CGtextures modified by Brandon Volpe Music is an original Brandon Volpe track made with Acid Pro All props buildings, structures and props like the rocks, pebbels, ice burgs […]

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The making of my video car commercial for a personal project I completed just recently this December. Here is a link to the final video. http://youtu.be/SAJfI13ANWI Music was premade by Sony’s Acid Pro’s Artist named Leo Cavallo with the song named “Just So You Know” and also slightly modified by Brandon Volpe. All video images […]

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A short video showing off the new 2013 Ford F150. It is in a desert environment and blue skies made in Vue and World Machine. Car animation and shaders were done in 3ds Max. The entire scene was rendered out in passes using Vray’s Active shade render at about 25min. per frame as opposed to […]

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The Audi R8. 3ds Max, Maya, Nuke, AfterEffects, Photoshop I made it at Speedshape, a VFX company in Birmingham, MI. There I used 3ds Max and Maya to model the freeway and environment, except the car, that was a pre made model. I then used Vray and then lite the scene with an HDRI image […]