UV Mapping

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The Video part of a project I worked on as a part of a class at CGMA online with Clinton Crumpler.

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This was modeled in 3ds Max and textured and rendered in Marmoset using its new Physical Based Shaders feature (PBS) and then imported into Unreal Engine 4. It took about 1 month. View more videos like this can be seen at www.BrandonVolpe.com I did all of the modeling, texturing, lighting, rendering and all of the […]

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This project was inspired by the brick factory in the movie “Abraham Lincoln: Vampire Hunter.” While using modular textures and building the geometry from those in 3ds Max I used Photoshop and dDo to create 2 UV maps, each 4096×4096 and then added dirt layers to them later. Check out the entire project at www.BrandonVolpe.com […]

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Recommended to watch the HD Video at 1080p … MORE @ http://www.cryforspeedthefun.com/ Level and Environment made by Brandon Volpe affiliated with Frog Invasion Games Road textures from CGtextures modified by Brandon Volpe Music is an original Brandon Volpe track made with Acid Pro All props buildings, structures and props like the rocks, pebbels, ice burgs […]

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Artist: www.BrandonVolpe.com A small independent trailer of how a city simulator would look like with Today’s graphics. Along with this trailer is a breakdown show to display the inter-workings of how this project was built and designed in CryEngine 3 by Brandon Volpe.

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This is a trailer for a game called CryCity made in CryEngine 3. It is inspired by SimCity 2000 but with TODAYS Graphics using Cryteks powerful Real Time Game Engine. This modern city environment was made using 3ds Max, Maya, Photoshop, and CryEngine 3. I call it CryCity. I have worked hard on this project […]

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3ds Max Mass Fx Simulation of the Indiana Jones Temple from Raiders of the Lost Ark.