The Video part of a project I worked on as a part of a class at CGMA online with Clinton Crumpler.
HD Himalayas – FarCry4 Editor Level Project Description: This project was mainly for working on my level design skills and overall look
This was modeled in 3ds Max and textured and rendered in Marmoset using its new Physical Based Shaders feature (PBS) and then imported into Unreal Engine 4. It took about 1 month. View more videos like this can be seen at www.BrandonVolpe.com I did all of the modeling, texturing, lighting, rendering and all of the […]